Invoked Caliga
DARK 4

Invoked Caliga

  • Archetype:
  • Invoked

  • ATK:
  • 1000

  • DEF:
  • 1800

  • View:
  • 8000




"Aleister the Invoker" + 1 DARK monster If a player's monster effect attempts to activate, none of that player's monsters can activate their effects for the rest of this turn while this card is face-up on the field. Each player can attack with only 1 monster during each Battle Phase.




 
 
AI Power Analysis
Floodgate/ControlConfidence: MediumEvaluated Oct 9, 2026
58± 6/ 100
Power Score
Intrinsic 55
Deck 60

Invoked Caliga — Power Evaluation

Final Score: 58 ± 6 · Confidence: Medium

  • Intrinsic: 54.6 · Deck: 60.5 · Meta: provisional
  • Primary role: Floodgate/Control · Secondary: Boss/End-board

Why it scores here

Invoked Caliga is a 1000-ATK Fusion whose value is its continuous lock: while face-up, a player's monster effect that tries to activate cannot resolve its monster effects for the rest of the turn, and each player may attack with only one monster per Battle Phase. Its body and ATK add almost nothing to the score; the score rests on the lock, on being run by all 400 sampled decks (one copy each, with Aleister the Invoker and Ash Blossom as top partners), and on its cheap Extra Deck slot. Combo evidence is absent, so the combo axis is text-only inference and stays low, and the Fusion requirement of Aleister plus a DARK monster caps accessibility.

Axis scores

Axis Score Evidence
Accessibility 62 Fusion summon needs Aleister the Invoker plus one DARK monster; Aleister is a partner in 84.2% of decks and the card is in 400/400 sampled decks, but no combo starter/searched data was supplied (observed deck frequency, inferred route).
Combo & Conversion 40 Text shows one Fusion body with a continuous lock and no recorded board conversion; combo data is empty, so this is text-only inference (inferred).
Resource Economy 30 The text has no draw, search, or recursion; a Fusion costs its materials and returns nothing on its own (verified from card text).
Effect & Interaction 55 The lock stops a player's monster effects from resolving after one attempts activation, which is a real but symmetric floodgate with no targeting or negation (verified from card text; strength observed only as a deck-level choice).
Material Utility 35 Level 4 DARK Beast body that is usable as material but is an Extra Deck Fusion, so it is awkward to route and the text gives no material-conversion benefit (inferred).
Resilience & Flexibility 40 The lock exists only while the card is face-up, so one removal or board break ends it; the 1800 DEF body is not a durable anchor (inferred from text).
Deck-Building Efficiency 75 One Extra Deck slot at one copy in 397/400 decks, no garnet or self-lock, and no banlist token (observed deck usage, verified).

Calculation

Weight profile: 0.7 Floodgate/Control + 0.3 Boss/End-board. Intrinsic ≈ 54.6, Deck ≈ 60.5, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Continuous monster-effect lock that restricts whichever player tries to activate a monster effect
  • Near-universal deck inclusion (400/400 sampled decks) at one copy with Aleister, Ash Blossom and Droll as partners
  • Cheap Extra Deck slot with no garnet or self-lock

Weaknesses

  • ATK 1000 body contributes almost no power on its own
  • Fusion summon depends on Aleister the Invoker plus a DARK monster
  • Lock is only active while face-up, so removal ends it
  • No combo or board evidence supplied, so conversion cannot be measured

Counters / choke points

  • Board breakers or removal that target the face-up Fusion
  • Players who avoid monster effects entirely (for example, Spell/Trap-based lines) are unaffected by the lock

Best use

Floodgate/Control piece that locks monster effects and limits attacks. Decks: Invoked (Aleister-based Fusion lines). Suggested copies: 1.

Evidence & gaps

  • Verified: Fusion summon requires Aleister the Invoker plus 1 DARK monster (card text); While face-up, a player's monster effect that attempts to activate stops that player's monsters from activating effects for the rest of the turn (card text); Each player can attack with only 1 monster during each Battle Phase (card text); Runs 1 copy in 397 of 400 decks (deck evidence)
  • Observed: Aleister the Invoker co-occurs in 84.2% of decks; Ash Blossom in 95.2% (deck partner evidence); Inclusion is 61.5%-100% across five archetype homes (usage statistics)
  • Inferred: Accessibility is moderate: the Fusion route is consistent but needs Aleister on field plus a DARK monster; Board value comes from the floodgate lock, not from body stats; Resilience is low because the lock depends on the card staying face-up
  • Data gaps: no combos supplied — combo conversion is text-only inference no banlist token — assumed 3 copies (unlimited) no guide snippet describes the lock's in-game interaction in detail no ruling data for multi-player lock timing











https://metaduelist.com/
Top